tinydark is a microstudio based in South Carolina and headed by Vael Victus. We make ethically designed web games, delivering seamless game experiences across browser and mobile. Our work stands out through novel and experimental game design. Right now we're exploring the realm of roleplaying in games. Ethics is a core pillar of tinydark and we strive to be a tiny, dark beacon of hope in the games industry. See our Philosophy page for more information!


Vael Victus

Lead Developer
Personal Website

Evelyn Victus

Community Support


December Quietly released the URPG alpha test.
July GAM3's refactoring is declared finished.
February Launched a prototype game named Elevator to test out multiplayer systems in GAM3.
Year Work began on refactoring GAM3, adding multiplayer and roleplay features. Bean Grower and Orbium both saw big releases.
November The Orbium's redesign is complete. It is released into v1.
May Bean Grower is released! This is the studio's first finished game.
September tinydark is born and all websites are migrated to a new, powerful, production-ready server.
May Fireburner demo released privately. Work continues.
January We announce that MonBre will enter passive development.
October The rise and fall of the project codenamed "Necro".
August GAM3 is marked and released as version 1.0! This was a huge milestone for the studio.
April Spring Update for The Orbium. Many smaller, unnamed releases were subsequent to this.
Began working with Alonso.
April The Orbium reaches beta.
June Daiele releases to the public! It's the most ambitious GAM3 prototype yet.
January The Orbium releases in an alpha state.
August The first GAM3 prototype releases: The Bear.
January GAM3 begins development.
December Bean Grower beta is publicly released. It's the first game released since MonBre.
August With great sadness, MurCity is cancelled.
January is released; the precursor to The Orbium.
Year Mostly finding an identity for MurCity and my studio. I decided on "Black Coat Studio", and imagined the developers as enigmatic beings donning black coats. Began work on
July MonBre goes on official hiatus to focus work on MurCity.
August MurCity releases to the web. It consists of little more than Hunters poking each other with sticks every few hours.
January MonBre is released to the web. It consists of little more than buying a monster and raising it via work.